Anton Dolganin

I'm an engineer focused on solving problems, not tied to any specific language. Architecture, development, DevOps โ€” I choose the right tools for the job and build solutions that work in production and scale without pain.

You write:


std::thread network(serve_clients);
std::thread game(game_loop);
std::thread logger(flush_logs);

Yes, everything still runs in sequence (depending on CPU), but the logic is cleanly separated across threads.

  • Itโ€™s way simpler than stuffing everything into one giant loop with a million ifs.
  • Even on a single core โ€” this model is easier to read, test, and extend.
  • And once you upgrade to 4+ cores โ€” performance improves instantly, without changing the architecture.
  • Bonus: each thread handles its own domain. Easier to reason about, debug, and scale independently

Logic Separation โ€” One Thread per Role